A fascinating panel
discussion called The Effect of Electronics on Art
took place at the State of the Art Gallery in Ithaca, NY
recently during which three regional artists delineated some of the
ways technology has revolutionized the way they, and many other
artists, make art. Of course, the way art is made
has vast implications for the way art is or will be taught
in our schools. (See
Debb VanDelinder) Artists/panelists included John
Criscitello from Ithaca, NY; GST BOCES Arts in Education
artist, Rhonda Morton from Corning; and Tammy Renée Brackett of
Alfred, NY.
For each one of these singular artists, technology - be it a
computer, a camera or a telephone - is considered to be a tool for
creating, promoting and/or disseminating art. It is a tool just as
paint and pencils are tools. For each of these artists, the content
and the artistic merit of the piece comes first; in some instances,
however, it is difficult to separate the tool from the content as
the insinuation of technology in every aspect of our lives has a
myriad of socio-political implications in and of itself.
Tammy Renée Brackett

I push a lot of buttons. Tammy Renée Brackett
Tammy Renée Brackett is a professor of digital media and animation
at Alfred State College. She has exhibited in Japan, Croatia,
Hungary, China and the United States and was included in the
Albright-Knox Art Gallery’s biennial exhibition, Beyond/In
Western New York in 2005 and 2007.
Of the three artists who appeared with the panel, Tammy is arguably
the “most” technological. Brackett likes to combine old technology
with new technology as she frequently strives to leave the viewer
with a “question of apocalyptic possibility.” Disturbing revelation
is especially pronounced in works such as Spider Goat,
about which Tammy writes "Science’s pets very often become culture’s
monsters..." Spider Goat was inspired by a real product
called BioSteel, which is genetically engineered material
made from spider silk (purported to be the “world’s strongest
material”) produced in goat’s milk for the purpose of producing
“bulletproof body armor, surgical suture material, and biodegradable
fishing line” among other things.
Spider Goat, video, sculpture, drawing, and materials
derived from laboratory experiments utilizing the artist's own
genomic DNA, December, 2003
Tammy's educational background includes an MFA in Electronic
Integrated Art from the School of Art and Design at Alfred
University. Because she is so learned, it may seem surprising to
learn that Tammy does not also have a background in molecular
biology or genetic engineering. Rather, she learns a lot from her
own research and from her associations with friends who are
scientists. Sometimes she is given things, such as a hospital’s
cast-off bio-feedback machine which Brackett uses extensively in her
interactive work.
While the viewer can surely learn a lot about science through
Brackett’s work, it is not Tammy’s intention to merely inform, but
to critique science and the spin it is given through mass
media. As the artist herself states, her work “explores the blurry
ethics of a frenetic acceleration in acquisition of scientific
knowledge.”
Tammy is also really intrigued with identity formation and the way
identity is also manipulated by science and mass media. How do “new”
scientific discoveries alter our self-perceptions or our perceptions
of others? As for John Criscitello, audio is as important as video
in her work.
In Opus Musivum, for instance, Brackett made a musical
score (including her own voice) combined with bio-feedback from the
first publication of the map of the human genome. The map, according
to Brackett, resembled sheet music. In other works, the x chromosome
as well as the "gay gene," are the basis for interactive art.
While John Criscitello declares that “content is more important than
the technology” in his work, it would be difficult to sort out the
content from the technology in Brackett’s work. She uses plasma
screen, video cameras, computers, specialized software, four channel
surround sound and a bio-feedback machine to create an immersive
futuristic-seeming world enabling the viewer to better experience –
and believe – its dystopian potential. It is science and technology
referencing and critiquing itself. Tammy’s work hauntingly and
powerfully comments on a thing through its very use.
http://www.whitedogrecords.com/TRB.htm
John Criscitello
Video is a 21st century application of art. It is still in its
infancy, however. We are still in 'caveman days' when it comes to
digital media. John Criscitello
Multi-media and installation artist and painter, John Criscitello,
has worked as an artist for the past twenty years. He is also the
director of a non profit Contemporary Art Space in Ithaca and
founded the quarterly screening of video and short film called
Video/Art/Ithaca. His videos have been screened regionally and
internationally in places including NYC, Michigan, Italy and Brazil.
John uses technology in a myriad of ways. His work ranges from works
on paper created with traditional media to video art to complex
installations incorporating projections and various digital media.
In each case, John has taught himself these techniques. For John,
content is always preeminent over technology. His work comments on
mass media, consumer culture, youth culture, violence, celebrity,
etc.
He reveals "punk rock roots" and an "ethic of doing with nothing"
that has carried him from a working class childhood through to
adulthood. He likes to share what he does; thus, he organizes shows
and events usually without benefit of funding. Some of these events
take place in his own studio in Ithaca and other times, "exterior
projections" illuminate the sides of buildings in Ithaca such as the
Community School of Arts and the Masonic Temple at
night as shown in the photograph below.
John started out as a sculptor and a painter, having won the
John H. Loy Honers Award in Painting. He began experimenting
with video in 1992 during an artist's residency in Utica, NY. and
has been doing it - as well as painting and drawing - ever since.
For John, video is frequently more engaging for the viewer than
painting; it is a time-based medium and this provides a "hook" for
viewers who always want to "see what's next."
John indicates that he has always been an artist who works more with
objects than people; he enjoys the surprises that sometimes occur in
the combination of various - sometimes incongruous - objects.
He also likes to challenge people's notions, not only of what
constitutes art, but reality. He likes to "puncture" the "post-Warholian"
world of image, surface and celebrity and call it into question.
“This sometimes makes people upset,” says John, but clearly not
enough to deter him from his objective.
John quips that he is a member of the first tv generation of “short
cuts and short attention spans.” This is reflected in the "kinetic
collage" quality of his work. To achieve this effect, John films his
own footage in addition to mining the creative commons for both
video and sound. (He frequently uses "Free Sound," as sources for
audio.) John cites the JAWA Manifesto as inspiration for this
approach.
http://www.tasmanrichardson.com/Jawa_manifesto_2008.pdf
As with Tammy Renee Brackett, John's work frequently uses technology
in a self-referential way; he uses technology and popular culture in
order to critique it; thus, his work is a lesson, not only in the
use of technology, but in media literacy. Most of all, it is, as
Criscitello expresses it, "a continuing exploration of spirituality
in a world of loss."
To read more about John’s views on video art and arts in education,
see “A Conversation with John Criscitello” from a previous visit
below.
http://www.vimeo.com/jcrisci
Rhonda Morton

The Technology I use is very basic. Rhonda Morton
A GST BOCES artist, Rhonda Morton, founder and creator of
Alligator Mouth Five, GirlSmarts and Performance Deli (among
other endeavors) described herself as the “least technological” of
the three artists, emphasizing that the most important and powerful
aspects of her art remain in the human connection and “in person”
performances which can consist of any combination of improvisational
dance, music, song, poetry and video projections. However, what the
viewer may not realize as they watch Rhonda perform - sometimes as a
solo act, and sometimes with several other dancers and musicians -
is that she “uses technology from start to finish” in promotion,
sharing and connection with viewers and other artists. She described
her equipment as being “very basic” – a computer, video camera and
phone.
She described her process and its various aspects as follows:
1) She always video-tapes rehearsals, starting with raw footage,
which she then gives it to a professional for editing.
2) She uses the internet and video for art promotion, sharing and
connection. Her web-site is very “video intensive,” and she makes
ample use of “You-Tube” and social networking sites.
3) For “Performance Deli,” Rhonda and members from her troupe,
“Alligator Mouth Five,” set up in front of a store. People made
on-line “orders” for the dancers to improvise. These improvisations
were then posted on ‘You Tube.”
4) Rhonda and her crew recorded people staring silently at the
camera for long periods of time. The photographs were then pieced
together and projected onto a very large screen during performances
as she and the dancers sang a blessing to the faces in a black
theatre. Because of the success of this aspect of the performance,
Rhonda and her dancers now take a moment to gaze silently into the
audience before beginning their performances. This is called
“inviting to be seen.”
5) They use a looper whereby a musician plays to recorded music.
6) They are now using an on-line application called “Kickstarter” to
build on their web-site. People use “Kickstarter” to write books…and
engage in “change the world projects.” It is a way to educate and
connect with people.
7) Rhonda is getting certified in FEBE on-line – FEBE is an acronym
that stands for Focused Energy Balance Indicator.
10) Rhonda can connect with people from all over the world through
the internet and the telephone.
Thus, Rhonda’s art is a rich, multi-layered combination of
improvisational theatre, dance, song, music, and digital media.
Viewers can expect to experience a full range of emotions as Rhonda
and her troupe - ever willing to risk vulnerability - deliver drama
and comedy (sometimes even a touch of slapstick) for their audience.
While technology may not seem to substantially influence the content
of Rhonda's art, it surely opens up possibilities for locations,
dissemination, promotion and connection. It enables Rhonda to reach
many more people than she might otherwise have done so. Her work is
dynamic and always evolving, treating her audiences to something new
every time they participate or view a performance. To learn more
about Rhonda Morton and her work in schools, see other posts on this
blog
http://gstbocesartsineducation.blogspot.com/2009/10/meet-cast-of-move-it-in-this-premiere.html,
as well as the following links.
http://www.rhondamorton.com/
http://www.alligatormouth.com/
http://www.alligatormouth.com/bites,
http://www.youtube.com/watch?v=ZqXQsnwurwU
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